Simulate your client's fear in a dream and help them defeat it in your Dream Glider.

Made for Godot Jam #55

Controls:

  • Mouse: Aim and Steer
  • Left Mouse Button: Shoot
  • A and D: Barrel Roll
  • Continue Conversation: Spacebar
  • In-Game Menu: Esc x2
  • (You can Skip to sections from the in-game menu)

Tools Used:

  • Godot 3.5.1
  • Asset Forge
  • Blender
  • rFXgen (SFX)
  • Reason (Music)

Assets Used:

  • All of my own creation except:
  • Kenney's Particle, Crosshair, and Prototyping texture packs
  • Engine sound from here

Comments

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(+1)

Really cool! I like that the movement and aiming are interlaced like that.

Pretty cool, I like the graphics

The controls are a bit confusing and you don't need skill to win, just by clicking the buttons you can win. Still, very good game ;)